Casa Fratelli

  • Prize
    Honorable Mention in Interior Design
  • Company/Firm
    Mihai Popescu Studio SRL
  • Designer
    Mihai Popescu
  • Lead Designer(Other)
    Nadia Popescu
  • Other Credit
    Floors: via.zzo by Aragon 3D Printing Production: Biomorph Made
  • Photo Credit
    Alex Ionita
  • Location
    Bucharest, Romania
  • Project Date
    November 2025
  • Client
    Fratelli
  • Project Link
  • Web URL

Casa Fratelli was born from an encounter with a ruin, a forgotten house, almost absorbed by its own silence. When we first stepped into the space, we didn’t only see a construction site, but a form of architecture merging with nature.

The design concept for Casa Fratelli draws inspiration from Charles Dickens’ Great Expectations — not as a literal reference, but as an atmosphere. A story of transformation and slow becoming.

When still a ruin, the space seemed to be sheltered by an extended plant, naturally hiding it from the city’s invasion. That’s how the interpretative plant came to life. A 3D-printed object made from recyclable materials. It exists only for a limited time, as an interim layer between the discovery of the place and the moment it reaches maturity.

Toile de Jouy screens define the space through stories from another time, lending the interior a quiet, poetic aura while the bar is conceived as a brutal presence — dense, heavy, almost geological.

Casa Fratelli is not a finished object, but an ongoing process. A space that embraces impermanence and accepts that its true form will ultimately be shaped around the people who inhabit it.